S
Sky Blue

Stupe

A Bean who believed he could fly without any training or equipment. Dreams don't overcome gravity!

Death Method

Teach yourself how to fly

First Appearance
Dumb Ways to Die (2012)
Color
Sky Blue

Game Appearances

  • DWTD 1
  • DWTD 2
  • DWTD 3

Fun Trivia

  • Stupe means "a foolish or stupid person"
  • The flying minigame has beautiful animations
  • This character teaches about gravity and reality
  • One of the most visually creative deaths in the series

The Story of Stupe

Stupe's sky blue color seems fitting for a character obsessed with flight, but his name - short for "stupid" - reveals the foolishness of his dream. His fatal decision to teach himself to fly represents humanity's oldest dangerous fantasy: believing we can overcome fundamental physical laws through sheer willpower or determination, without proper equipment, training, or understanding of the actual requirements. In the original video, Stupe's death is both tragic and absurd. We see him confidently preparing to fly, completely convinced in his ability despite having no wings, no aircraft, and no understanding of aerodynamics. His story resonates because it's an extreme version of overconfidence we all experience - believing we can master something complex without proper preparation or acknowledging our limitations. The character's deeper message goes beyond the literal impossibility of unaided human flight. Stupe represents dangerous overestimation of one's abilities in any field. Whether it's attempting professional-level stunts without training, ignoring safety equipment because "I know what I'm doing," or taking on tasks that require expertise you don't have, Stupe embodies the deadly combination of ambition without knowledge and confidence without competence.

Gameplay and Minigames

Stupe's flying minigames are unique in that they teach through failure - players learn that without proper equipment and physics on your side, flying is impossible. The games create scenarios where players must recognize when flight is actually possible (with equipment) versus when it's suicidal (jumping off buildings hoping to fly). In the original game, players might need to help Stupe avoid situations where he thinks he can fly, or use actual flying equipment rather than attempting unaided flight. The game often presents tempting "shortcuts" that involve jumping or falling, testing whether players have learned that gravity always wins without proper technology. Later versions introduce more complex scenarios involving proper flight equipment, understanding basic physics principles, and recognizing the difference between reasonable risk-taking with safety measures versus reckless danger. Some challenges might involve managing actual flying equipment safely, teaching that flight is possible with proper tools but deadly without them.

Expert Tips for Stupe's Minigame

  • If there's no visible flying equipment (parachute, wings, aircraft), don't attempt flight
  • Watch for ground distance - the farther the drop, the more dangerous any "flying" attempt
  • Look for ladders, stairs, or safe alternatives to any jump-and-hope scenario
  • The game often shows Stupe's overconfident thoughts - ignore them and choose safety
  • Remember: the minigame is teaching you that preparation and equipment matter more than confidence